We're only beginning to grasp the possibilities of interactive storytelling; my work as half of Brain&Brain has helped push our understanding just a little bit further.
Wooden Nickel (Unreleased)
Story, Programming, Design
A frontier adventure set in the great, remorseless Old West.
- The Game Festival Selection, The Game Awards 2019
- Indie MEGABOOTH Selection, PAX West 2019
- Day of the Devs Showcase Selection, Day of the Devs 2019
Burly Men at Sea (2016)
Programming, Additional Design
A folktale about a trio of large, bearded fishermen who step away from the ordinary to seek adventure.
- Excellence in Narrative Honorable Mention, IGF 2017
- Best 2D Visuals Nominee, Unity Awards 2016
- Gamer's Voice Single Player Award Nominee, SXSW 2016
Story, Programming, Sound, Design
A quiet little adventure game about a terrier, time travel, and a villainous monocled squirrel.
- Best Mobile Game Nominee, Indie Prize Showcase 2014
- Gamer's Voice Award Nominee, SXSW 2014
- Best New Games, Apple 2014